Apr 26, 2015

C*ndy Crash, It Made me Rage Quit More than Once

Review #85 – Free Video Game

C*ndy Crash, It Made me Rage Quit More than Once

C*ndy Crash is a simple game with simple ambitions: Making our lives hell. Don't trust me? Give it a try and tell me then.

It's a single screen platformer, and it will make you earn every single one of it's levels. What I mean to say is that it's a really difficult game, but difficult in that “This time I'll do it!” kind of way.



With a wide variety of enemies, really pleasant graphics and ingenious level design, you should check it out. Oh, and the way the little guy dives towards the candy is just hilarious.

- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Apr 19, 2015

Pixel Dungeon, In All It's Pixelated Glory!

Review #84 – Free Video Game

Pixel Dungeon, In All It's Pixelated Glory!

Roguelikes sort of have a barrier of entry: their graphical interface. Don't get me wrong, to me, they are part of the charm. But I've seen people turned off by them.

Luckily, now we have Pixel Dungeon, in all it's pixalated glory! With a more advanced and user friendly interface, Pixel Dungeon would make an excellent choice to approach the genre for the first time.

It's a really traditional game, with three character classes (Mage, Warrior, Rogue, and you can later unlock the Huntress) and a buttload of items to discover. It has randomized wands, potions, rings and seeds with magical effects. The later are weird at first, but you'll get used to them. And, as the best Roguelikes do, you can die of hunger. You are welcome.

Before signing off, I just wanted to say that I called Pixel
Dungeon “an excellent choice to approach the genre for the first time.” just because it's easier to understand than most Roguelikes. It is by no means the easier to actually play. It's tough, and the bosses are insane. Just... in a fun way, you know?


- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://pixeldungeon.watabou.ru/
[There are a Desktop and an App version of the game]

Apr 7, 2015

To Live, or not to Live

Babbling at the Counter #83 – Video Games

To Live, or not to Live

Playing Meowgical Tower, I found myself in a strange position. It happened on Full Moon Rising, too. Sometimes, I wanted to kill my character. Not metaphorically, no. It's just that, after dying, you just pop back in the same screen and with full health. So, tactically speaking, why would I try to kill enemies without taking damage?

It was far easier to just let them hit me, as there were never enough of them to kill me before I killed them all. And that took away all the challenge from the experience.

Quick aside: The final boss is fun and challenging, so play the game at least to fight him.

And talking about the boss, why was he so good? Well, because he could kill you in a single screen, thus stalling your progress.

So, in conclusion, what I wanted to say to everyone working on their own games: Make sure dying is something we DON'T want to do. Make us restart a few screens behind (so we have to be careful as we replay), use checkpoints, make every screen potentially deadly, or just punish us in some way.

I know the rationale is “players are going to keep replaying until they get it right anyway”. Yes, but make sure “getting it right” is a challenge. If not, your “game” is more or less a sight seeing tour of the levels. And that's pretty boring.

- The Storeman

Apr 5, 2015

Meowgical Tower, A Game About Ducks!

Review #83 – Free Video Game

Meowgical Tower, A Game About Ducks!

That's a joke. I repeat, there are no ducks in this game. So, what is actually part of the game? A cat, of course!

You play as Catte, whom I assume is an adventurer. It's never made clear. But that doesn't matter. Hiding from the rain, Catte stumbles upon a tower, and that's where the adventure begins.

I have to say, this might be the most retro game I've yet reviewed. With a Zelda-like interface, you explore the tower and fight baddies. And here we find what I think is the best idea in the whole game.

You see, Catte doesn't have any weapons, so at first you don't “fight” so much as “run away”. Then, when you find the item that will open the next door, you can carry it and use it to attack. It's pretty clever, really.



Now, I do have a complaint about Meowgical Tower. It's not specifically against it, it's just something more and more games are doing. And it's kind of annoying. But play the game first and then read this week's Babble to find out. It's a pretty cool game that I'd hate to spoil with my criticism.

So check it out! See you this Tuesday!

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.