Babbling at the Counter #34 – Game Theory
Competition
Join us next week for a
special review. All thanks to Dazzling March!
Short thought today. As you may know, I’m a big fan of Pen and Paper RPGs. And when I play a video game with multiplayer options, it’s usually co-op.
Short thought today. As you may know, I’m a big fan of Pen and Paper RPGs. And when I play a video game with multiplayer options, it’s usually co-op.
Why? Well, I just don’t like to play against
other people. Mostly because I suck. Big time.
Still, I realize that competition is a healthy part of games. I may not
enjoy having to spend hours to master a game in order to stay competitive, but
simple ones that are easily learned can be a blast.
I offered both Uberleben and 0Space, which are competitive video games,
but even in pen ands paper you can have that.
While playing BADASS, some characters started trying to up-stage each
other. Soon, it devolved into a semi fight between them. Even though they all
wanted the same thing (recover a MacGuffin for the party) two players
started spending Badass Points to surpass their teammate’s roll and make the
other look bad. Fun times were had.
Healthy competition is great. I find it hard to foster at a gaming
table, and it can be hard to make a competitive and casual game, but it’s worth
the try nonetheless. It’s been done before, you know?
- The Storeman
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