Mar 29, 2015

Psychedelic Assassin Squad, Bring it On!

Review #82 – Free Video Game

Psychedelic Assassin Squad, Bring it On!

In honor of the first non-periodic month-long event at the Warehouse, Dazzling March, I'll show you a game that would be at home between those brightly colored adventures.

This is the point where I usually write a small paragraph about who your character is, but it doesn't apply here. As far as I can tell, you are an assassin. Sorry, I'd like to be more helpful.

So let's talk about gameplay, then. It's a first person shooter, and a very simple one at that. And don't let the regenerating health and ammo fool you. It's not an easy game.

From the visuals to the fast paced action (you can fly!!), this game feels like having a stroke inside Tim Burton's brain. And it's fun.

- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

IF YOU HAVE MOTION SICKNESS WHILE PLAYING GAMES, BE VERY CAREFUL. THIS GAME ACTUALLY MADE ME NAUSEOUS.

Mar 22, 2015

How Mosquito Became Human, …, Sorry, I've got Nothing for this One

Review #81 – Free Video Game

How Mosquito Became Human, …, sorry, I've got Nothing for this One

Ok, so, right off the bat, we have a game that grossly misunderstands how evolution, the food chain, and the anatomy of most animals works. It's good to get that out of the way now, so there are no surprises when the game asks your mosquito character to start eating some frogs.

Now, your motivation. You'll be taking control of a mosquito that wants to become a human. And you achieve that by murdering things. Yeah, I'm sorry, but there is nothing more to say about the plot, so let's go to gameplay.



At each stage of your “evolution”, you acquire different abilities and weaknesses, so each stage has it's own unique rules. It's pretty good, though kind of frustrating at times. So play it, but don't take it to heart. Your biology teacher would have a heart attack if she saw this thing.

- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Mar 15, 2015

MonoDi, Three Games in One!

Review #80 – Free Video Game

MonoDi, Three Games in One!

Well, not really. I mean, the thing about MonoDi is that, by changing just a few simple rules, it works towards giving each of it's three sections a distinctive identity. So basically, it's three games in one. Oh, and also, there is a “bonus level” or mini game in between sections. So, yay! More content!

Now, what is MonoDi? It's a shooter platformer with puzzle elements, brought to us by the creator of DuoTasking. Much like there, you have to figure out HOW to beat the level, and THEN perform the necessary shooting and platforming. Part of the charm (and difficulty) of the game is that, in each level, your gun will only fire in one direction.

So, good challenges, a nice difficulty curve, and innovative combat makes MonoDi a must play. Good luck!

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.


Space is silent! How awesome is that?!

Mar 11, 2015

Shifting perspective

Babbling at the Counter #79 – Video Games

Shifting perspective

I've recently played the Test Subject saga. To recap, it's about a little blue slime created by a scientist, and the subject of a series of tests to analyze it. We play as the slime.

Now, this game does something I found awesome. Something more game designers should keep in mind when working on their games. So I wanted to bring that feature into the spotlight.

Warning: SPOILERS

For the first two and one fifths of the games, your character is confined within a small metal box. That's where the experiments take place, all under the gaze of the scientist(s). But, after the mooks mess things up, our blue friend is free to wander around the lab. And here is the thing.

The gameplay doesn't change. It's still a puzzle platformer, using teleportation and what-not. So what's so different outside the box? Well, the levels are bigger. Yeah, it may seem inconsequential, until you think about it.

Inside the box, you had a full view of the level. You could figure it out, plan ahead how you were going to move. Now, outside the box, you lose that. Now, you have to move as far as you can, and then reevaluate the level to continue. This is exacerbated when they add the laser security system. Against it, you have to locate cover, move, locate again, move, etc.

There, you feel the environment in a different light than before. Yeah, it subtle. And yeah, it's effective.

I can't begin to tell you how many other, different games and situation might apply this idea. All I can say is: look out for opportunities like these. Opportunities to show the world changing without being obvious about it. Players might not consciously notice it, but your game will stick in their minds a lot more.

- The Storeman

Mar 8, 2015

Test Subject saga, Blue's Voyage

Review #79 – Free Video Game

Test Subject saga, Blue's Voyage

 This is the thing. Some games have stories. Maybe good stories. And some games are fun to play. Challenging. Now, doing both, that's pretty hard. Why? Well, because most games separate gameplay and story. So you play a level, and then a wall of text or cutscene tells you what happened.

The Test Subject saga beautifully accomplishes both. You take control of Blue, a blue slime create by a scientist. We are not really clear on why, but that's the point. Blue is part of an experiment bigger than it. And a giant scientist head looking down on us as we jump to impress him reminds us of that.

Blue's story doesn't really kick in until the second game, but from the first one onward we can feel the story's atmosphere. We have a tiny window to peer trough, but it's hard to tell what happens to us. I can't stress enough how well this game makes you feel like that small blue blob, so just play it and experience it for yourself.



You might have noticed how I haven't told you what kind of game this is yet. It's not really that important, but if you must know, I'd call it a puzzle platformer. You'll be using teleportation devices to move around the stage, trying to unlock the exit and then reach it.



So, half mental challenge, and half dexterity challenge. I want to talk more about the game's story, but I also don't want to spoil it. So check out my next Babble after you've played the game. Go! Go meet Blue! I'll be waiting here. See ya!


- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Play Online:




Mar 1, 2015

I See You

Review #78 – Free Video Game

I See You

Warning: This is an actual horror game. So tread carefully, I guess.

I'm not an expert in Horror Games, so maybe I haven't developed the natural immunity to horror tropes, but I See You was a terrifying experience. Unlike other horror games, it felt like you actually have a chance at avoiding the creatures, which made it more scary when you stumbled into one.

The game is really good, has a great atmosphere and easily draws you in. The design is simple, and the “game” starts to become a character by itself as you progress.

It's not particularly challenging or long, though. Still, that's good, as you'll never get stuck, unless you decide you can't take anymore and run away.

For better effect, dim the lights and play alone. Enjoy.

- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.