Showing posts with label Replayability. Show all posts
Showing posts with label Replayability. Show all posts

Jun 14, 2015

ButtonMen, Roll the Dice and Fight!

Review #91 – Free Tabletop Game

ButtonMen, Roll the Dice and Fight!

ButtonMen is a two-player, free, dice fighting game. It's a really simple setup, but it's full of strategy and risk.



Each player chooses a character, and then takes the five dice that make up his or her fighting style. A character with mostly small dice (d4 and d6) is “fast”, while a character with mostly large dice (d12 and d20) is “strong”.

After the initial roll, player try to capture their opponent's dice with Power Attacks and Skill Attacks. When players cannot capture anymore, the round ends and they score points with each die they could capture from their opponents and keep from their initial pool.

This is not a complete explanation of the rules, but they are really easy, so you shouldn't have any problem with them.

And as a final recommendation, you should start with the “Fightball” Character Set. They don't have any special dice with special rules, and they offer seven or even eight starting dice for you to choose your pool of five, so it's easier to experiment and get the feel of each combination. Have fun fighting!

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

May 17, 2015

The Vendor, Seeing Everything from Another Perspective

Review #88 – Free Video Game

The Vendor, Seeing Everything from Another Perspective

Depending on your taste, you might leap filled with joy or groan at the next sentence, but please, keep reading after it: In The Vendor, you play as the Merchant NPC in an RPG adventure. Still here? Good.

And I really, really like the way the game characterizes working as a merchant. Your goal is to keep the adventuring party alive. How? Well, there are a few steps: you'll scout the location before they get there, find some resources, and combine them with things you find in the overworld or talking to NPCs. Then, you try to get the party to buy the best thing for the dungeon they are in (while turning a profit). If they survive, you can buy their loot when they exit, to exchange or transform into other items.

It's oddly absorbing and faithful to how merchants work on RPGs, while making you work for it and feel like an important part of the world. It's pretty clear that without you, the party would not get anything done. And only by being smart in your purchases and at finding information about rare items you can get the best results.

The game has more than one ending, and is short enough to have your choices have consequences but not be a chore to replay to get the extra endings. So... good luck! I wish you success in your commercial endeavor.


- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

May 10, 2015

Viriax, Achoo!

Review #87 – Free Video Game

Viriax, Achoo!

Today I'm really sick. So... Viriax! Viriax is a... shooter? I guess? You don't really shoot, but you move vertically and are shot at. Mmm... Ok, perhaps it's not from a “traditional” genre.

Let's try again. In Viriax, you play a a virus. You travel through the body, infecting different organs. To access new ones, you have to earn enough points during your previous runs. So yeah, as I said, it's not easy to classify.

The game has a lot of different power-ups and enemies, and the randomly generated levels keep it fresh for a long time. What else could we expect from our good friend Locomalito?

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://www.locomalito.com/viriax.php

May 3, 2015

Red Rogue, There Also some Black, White and Grey though

Review #86 - Free Video Game

Red Rogue, There Also some Black, White and Grey though

You know, these are pretty good games. Pixel Dungeon and Red Rogue both do something I think is pretty important. For, you see, approaching roguelikes can be intimidating. So it's nice to have good roguelike games that are less frightening no new players.

Red Rogue is a roguelike platformer. I know, it sound weird. You take control of a red haired rogue with no name. She and her skeleton minion venture into the Dungeon of Chaos to find the Amulet of Yendor for unspecified reasons. But there may be some clues...


The game does have a surreal quality. The dungeons is kinda out of “sync” with the world, and the walls are scribbled with the thoughts of it's inhabitants and the invaders. And, as the titles says, the only “color” you will be seeing is red.



As for gameplay, it's a standard roguelike. The only additions (though good ones) is the second dimension (you can drop unto enemies!), and the traps and secret doors. You can search for them with Z, but you get more exp if you find them without it. It's really clever.

So, yeah, another new and fun twist to the roguelike genre. Go try it out! Oh, and don't forget, you can equip items to the minion!


- The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://www.redrogue.net/

Apr 19, 2015

Pixel Dungeon, In All It's Pixelated Glory!

Review #84 – Free Video Game

Pixel Dungeon, In All It's Pixelated Glory!

Roguelikes sort of have a barrier of entry: their graphical interface. Don't get me wrong, to me, they are part of the charm. But I've seen people turned off by them.

Luckily, now we have Pixel Dungeon, in all it's pixalated glory! With a more advanced and user friendly interface, Pixel Dungeon would make an excellent choice to approach the genre for the first time.

It's a really traditional game, with three character classes (Mage, Warrior, Rogue, and you can later unlock the Huntress) and a buttload of items to discover. It has randomized wands, potions, rings and seeds with magical effects. The later are weird at first, but you'll get used to them. And, as the best Roguelikes do, you can die of hunger. You are welcome.

Before signing off, I just wanted to say that I called Pixel
Dungeon “an excellent choice to approach the genre for the first time.” just because it's easier to understand than most Roguelikes. It is by no means the easier to actually play. It's tough, and the bosses are insane. Just... in a fun way, you know?


- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://pixeldungeon.watabou.ru/
[There are a Desktop and an App version of the game]

Dec 21, 2014

Baghead Bandit, Buy Your Furniture Back

Review #70 – Free Video Game

Baghead Bandit, Buy Your Furniture Back

Last week, it was cardboard boxes. Now, it's paper bags. In today's platformer adventure you take control of Baghead, a good man that only made a few mistakes. Like selling all his furniture to impress his girlfriend. Hey, I said “good”, not “brilliant”.

Baghead Bandit has a really simple premise: pick up all the gems in a level and then get to the door. Simple, but no easy. Moving platforms, precision and quick jumping, some enemies, cool secrets and more are all part of this game.

So, while not mechanically unique, it has nice graphics, awesome music, and packs a good challenge, finding it's own identity. Try to find the secret levels and unlock an extra challenge mode.

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Dec 14, 2014

Think Outside the Box, or For It, Really

Review #69 – Free Video Game

Think Outside the Box, or For It, Really

Last week we brought you Bonesaw, a fast paced action platformer. So today you have Think Outside the Box, a methodical puzzle game. Karmic balance and whatever, am I right?

Think Outside the Box is a pretty cool and original idea. In it's core, it's a “find the key object” “adventure game style” kind of deal. But, it's not that simple. Every level is a closed room with more than one way to escape (except the tutorial). Part of the fun is actually figuring out all of the possible escape routes.

This way, you can mess a plan up, burn some resources, and still win the level. Coupled with the lighthearted humor and pleasant graphics, the game is a rather nice experience.


And two more, clever details: the game is easy to finish, but is really difficult to “complete”. You have to be pretty creative to unlock all the endings and find all the charms. And second, the “charms”, are secret stars to find in the levels. Now, instead of being simple collectibles, charms can be traded for hints on how to get all the solutions. So, finally, an scavenger hunt with an actual reward!

Really cool, so don't miss it. See you next week!


- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://rpgmaker.net/games/4739/

Nov 23, 2014

Roguelight, Pun Intended

Review #66 – Free Video Game

Roguelight, Pun Intended

With dark caves and flaming arrows, Roguelight is a game about light. You play as an unnamed archer with no clear goal. So pretty rogue-like for now. Only, it's a platformer. And the cave is covered in shadows. You only light source are, as you may have guessed, your flaming arrows.

The game does have a little “die and repeat” upgrade system, in which you'll die because you just can survive anymore. But, having a random map, it's not a chore. It's a fresh map to explore every time!

The upgrades are pretty standard (more arrows, more HP, more coins, double jump, etc.), so no need to go into further detail. The darkness is the real star here, hiding dangers and sometimes forcing you to save arrows by taking a hit to the face. The fun of the game comes from rationalizing your resources (HP and arrows) and trying to figure out what the hell you are supposed to do down there.


- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://managore.itch.io/roguelight

Nov 9, 2014

Jed, Save All Robots

Review #65 - Free Video Game

Jed, Save All Robots

I'm actually thinking there should be an event with “Dual World” games on this site. I mean, I have reviewed quite a few of them already. So now, Jed joins the family.

In Jed, you play as Jed, a robot that must save a lot of kidnapped baby robots. You'll have your wits, your jump, and the ability to travel between two different level layouts to complete your task.

You can always see the other side on the back of the screen, and should use that information to time a few jumps.


The music is really good, it's a decent challenge (neither easy nor impossible) and if you'd like to play on “Hard Difficulty”, try getting all the unlockables. There is a top hat to use...

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://jonathanwhiting.com/blog/?p=13

Sep 21, 2014

Super Crate Box, fast and demented fun!

Review #60 – Free Video Game

Super Crate Box, fast and demented fun!

Here we have a one of the most simple, yet addictive, games on the whole Warehouse. Super Crate Box is just an old-school endless arcade, with the added fun of modern day unlockables. Jump and shot, collecting boxes until you die. Don't act so surprised, I said it was simple.

The action is fast, and the graphics are awesome. As you beat your high score, you'll also get new character skins and new weapons. Each weapon is unique, and as you progress through the game, your armory will expand. This is both good and bad: you have new toys, but now there are more options inside the crates and you can't really guess which weapon will come out each time.

With different levels and game modes to unlock, it's a gem that will keep challenging you for a while. And even after getting everything, you will (I'd say “can”, but you “will”) keep playing for the highscore. So I wont distract you anymore, grab some quarters and go play this arcade!

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://www.supercratebox.com/

Jul 27, 2014

ro9, First Person Dungeon Crawler x9



Review #52 – Free Video Game

ro9, First Person Dungeon Crawler x9

Yeah, as the last video game for July of Adventure I have something on the weird side of the gameplay scale. From the same contest that brought us Dungeons of Fayte comes “ro9”. In this game, you take control of a whole party of adventurers trying to loot and subsequently escape a multi-level dungeon. And you play as the nine of them, at the same time, in first person.

So, you have 9 simultaneous screens with individual characters that move in the same direction when you press an arrow key.


As messed up as that might seem, you can understand what’s going on, and it ends up being easier than you might expect. Movement and combat are “Rogue-like-like”, so you attack by moving against an enemy.

There are few more rules to learn, but it’s more fun if you do while you play. Oh, and after you have played for a while, check out the secret on the title screen. Just press “9” and see.


-The Storeman

Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Jul 6, 2014

Slayin, Arcade Monster Hunting Madness



Review #49 – Free Video Game

Slayin, Arcade Monster Hunting Madness

With this post, July of Adventure has officially begun! More information about the event will be available on this week’s Babble.

Opening our second theme month ever, I present Slayin. In this arcade title, you take control of a hero slaying hordes and hordes of monsters. But your character is so... let's say “inspired”, that he cannot stop!

You can change your hero's direction and make him jump, but that's all. The characters move constantly, and enemies also continue spawning until you kill enough to gain a level. Get coins, buy upgrades, and kill bosses.

You have three characters to unlock, and after you defeat the final boss, the game enters a non-stop wave after wave of baddies. Maybe that too has an end. I haven't seen it.

So, go ahead, hero, and get this kingdom rid of the horrible monster menace!

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

External Download Link: http://www.pixellicker.com/games.html




Apr 13, 2014

Ring of Thieves, solo adventure for Risus



Review #37 – Free Pen and Paper RPG

Ring of Thieves, solo adventure for Risus

Risus is a great and simple RPG game I’ve already talked about. Today, I offer you the solo adventure Ring of Thieves.

You use Risus’ rules to play the story of the Halfling Thief Lucas Marks, investigating the disappearance of his partner. You have a few clues to go on, but it’s going to be a challenge.

One can think of it like a “Choose your own adventure” kind of book, only cooler.


Ring of Thieves is a lot like a rougelike video game, given that, even if you make the exact same choices, you are going to roll differently each game and everything will change.


This supplement is a fun way to test Risus rules to see if they are of your liking before running a game. It’s also great if you are bored and feel like being a Halfling for a while.

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Mar 30, 2014

Jetpack Joyride, how to be badass and succeed.



Review #35 - Free Video Game (Guest Review #1)

Jetpack Joyride, how to be a badass and succeed.








When I downloaded Jetpack, a free-to-play game in the Playstation Network, I can assure you I didn’t knew where I was going to end.

What could a guy with a machine gun jetpack and a large lab corridor filled with scientist offer? I’ll tell you, endless fun!



Halfbirck Studios (the creators of the well known Fruit Ninja) created a new awesome game, not only because it’s free and very easy to play (you only use one key!), but because it’s practical, volatile and very customizable. It suits almost every taste.



You start with Barry breaking into a never ending Lab with a super badass Jetpack, flying around, collecting coins and buying new gear in The Stash, which allows him to get better and better each time. You can even get him to drive awesome vehicles, from a badass chopper to an enormous dragon.



The main objective of the game is to travel as far as possible, collect coins, and avoid hazards such as zappers, missiles and high-intensity laser beams.









There are two types of win conditions in Jetpack Joyride: one of them is completing the race, getting all the achievements; and the other one is completing the game, getting all the extra achievements.  But really, the game even gives you the possibility to never stop playing, and keep winning forever!



Talking about the achievements, they come in all shape and sizes. Some condition how you have to play, some ask you to do something a number of times, and some check how you die.

For example, “Bull’s eye” is an extra achievement that you can earn landing (after death) at 200 mts, accurately, no more no less!





One of the things I loved the most was the incredible vast collection of Power-ups, the endless customization, and the never ending objectives, which make the game suitable for almost everyone.





So, get the coolest jetpack you can find, and start the adventure around the lab! 

- Emma 


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.


You can find download methods here: http://halfbrick.com/our-games/jetpack-joyride/, on your console, or play the game directly on Facebook!

Mar 23, 2014

0Space, Zero-Gravity Deathmatch!



Review #34 – Free Video Game

0Space, Zero-Gravity Deathmatch!

Join us next week for a special review. All thanks to Dazzling March!

Blasters, proton grenades and laser swords. 2 to 4 players trapped in a confined arena. Who will walk out?

The setup is pretty simple. 0Space is a free-for-all combat. Killing someone earns you a point, dying takes one from you (as you can die without being killed by another player, this is an important rule). If you are hit, you die. No lifebar, no shields, no nothing. There really isn’t much else to add, at least rules wise.

The signature feature of 0Space is the low gravity environment. You may use it to your advantage, or find yourself drifting off into space (and dying) if you are not careful. And of course, how to bounce grenades on the walls is another nifty skill to acquire while playing.

The game is really easy to learn, and each match is really quick (at least with the four/five rounds I usually use). The only thing that might prove problematic is that only two-players can share a keyboard, to play with more you need controllers.


And don’t get to mad if things don’t go your way. Each round, a player gets to choose all the stages that will be used, so you will get you vengeance sooner or later.

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Mar 18, 2014

Random Power

Babbling at the Counter #33 – Video Games

Random Power

I remember the moment I had one of the insights that led to the Warehouse. I was playing an old NES game, Spy Vs. Spy, an thinking: “This is awesome!”. After playing through most of the difficulties, I went back to the lower ones, just because they made the games shorter, not actually easier. Sadly, the level design was exactly the same every time you choose that difficulty.

Obviously, I shouldn’t have been surprised. NES games didn’t have randomly generated content. But I was sitting there, thinking: “If only the item placement on this was random, even without changing the level’s layout, you could replay to your heart’s content”.

Then, it hit me. With today’s technology, an amateur designer could make exactly this same game on his home computer AND add this nifty “item hiding” feature. Somewhere along the line, the graphical aspects of games where prioritized, so whenever processing power increased, only graphics improved, not gameplay.


Nowadays, some stuff started showing up to correct that. First, it was online gaming. While nice, it never actually worked for me. But then, indie developers started making games with low quality graphics and great features, mostly “procedural” or “randomly” generated content.

I like where this is going, and even though I won’t talk about exclusively commercial games in this blog, it’s worth saying that there are a few great gems out there. I see myself included in the target market for video games for the first time in years.


So, you ask yourself, what about free games?

Free games can benefit a lot from procedural generated content, and a lot more than you may think. Low quality graphics and high replayability are the staples of a lot of free gaming.


Aspiring game designers, whatever your goals are commercial or non-commercial, just remember. It’s not about graphics anymore. With the help of our handy internet, spreading your work is easier. Thankfully, that means the game environment is more rich and varied, so both designers can defend their vision, and we players get a lot more to choose from. Good times indeed!

- The Storeman

Mar 16, 2014

Forget-Me-Not, as if I could



Review #33 – Free Video Game

Forget-Me-Not, as if I could

Let's keep the arcade vibe going, shall we? After all, it's still Dazzling March!

Today's item comes from an unknown dimension. I may have set a precedent of playing things without fully grasping their rules, but this time it's not my fault. In Forget-me-not, you (and up to another player) run around a Pac-Man-like maze, trying to collect all the little flowers and securing the key to the exit. The problem is, there are so many different (and randomly chosen) enemies that I'm still finding new ones!

The difficulty here comes in two flavors:

The enemies interact with everything in a lot of weird ways. Some can destroy the level around you (making it possible to shot yourself in the back, thanks to warping screen borders), stealing your key, eating the flowers (making the level end faster, while making you earn less point), killing each other (fun, until they multiply and/or explode), and a lot more stuff.
 
Keeping track of everything is pretty hard without even taking into account that...

A direct confrontation with most enemies is impossible. Really. Even the most basic enemy will eat (quite literally, you'll see) at least half your life bar before dying.  And that's just the little ones.

You will find yourself having to employ interdimensional marksman tactics to kill them before they kill you.


Given that the enemies are randomly generated and that the difficulty is pretty high, it will keep fresh for a long, long time. Enjoy.

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.

Mar 11, 2014

Lessons from the arcade



Babbling at the Counter #32 – Video Games

Lessons from the arcade

Arcade games had three very important things that I feel got lost along the way. Modern games like Endless Forms Most Beautiful are bringing this stuff back:

They where easy to learn:

Simple controls that don't change through the game.
I see the appeal in mastering a complicated set of combinations to get the best results and perform awesome maneuvers, but sometimes I just want to sit down and play a game without having to look for information online or having to practice the aforementioned combos before I'm ready to actually enjoy my game.

Arcades were simple because they needed you to get hooked up easily. Watching someone else play or the helpful hints displayed during the “insert coin” screen had to be enough to get you started.

Just because we can make extremely more complex games today, it doesn't mean we should ignore how nice it is to just start a game and be able to play it. No online study, no long tutorials. Just a game.


They exploited every Detail:

This is more of a wake up call to prospective game designers than anything else.
Some games change your character as you progress. So, new obstacles are avoided with new powers. That doesn't make the game actually hard, mind you. It just means the player has to learn a few more tricks, and the designers can use new basic traps instead of improving the old ones.

And that's my point. Take EFMB. As the best way to move around is using the teleporting platforms, most of the traps are built around them. Putting spikes on them, having a floor completely devoid of them, giving enemies the ability to use them too, etc.

If halfway through the game you got, say, the ability to push blocks, then gameplay changes completely. From that point on, you start finding easy block puzzles so you can get used to them, instead of finding new (and tougher) platform puzzles.

This kind of stuff makes the game longer, but not in a way I find nice. You shouldn't be saying “I died because I forgot how gliding works”. The character is your avatar, controlling it should be intuitive after only a few rounds.


They had replay value in mind:

This is the aspect of replay value I want to talk about today: Coffebreak Games.
You can sit down, play something between fifteen minutes or half an hour and then get back to other things. Here's more information about the coffebreak concept. Arcades have that.

But to be a good coffebreak game, it has to have both simple controls and be short enough to be beaten in less than an hour.


Closing Up:

I know there are a few negative aspects to this old games that we don't want to see anymore. Inflated difficulty to keep you hooked, and having to play until you memorized the level in order to survive it are not features I remember fondly. Those are not what I'm talking about.

I'm not talking about pure nostalgia, either. It's not about making old games, it's making games the old way. Why make a fifty-hour long game if it's chock full of filler? Why not use fewer different abilities in the same game and use them to make other games?

I know the answer, money. Big companies won't get much from this ideas. Good luck we don't work there, then. I guess our projects can actually do some things those big names can't.

- The Storeman

I realize this post has a lot in common with Locomalito's philosophy.
“Lessons from the arcade” was already written when I found that on his site, so I decided to keep mine and just link to him.

Mar 9, 2014

Endless Forms Most Beautiful, The Hunt for the Psychedelic Microscopic Imps



Review #32 – Free Video Game

Endless Forms Most Beautiful, The Hunt for the Psychedelic Microscopic Imps

Up to two players can take control of Moebius and Pucky in this mind bending arcade. Teleporting platforms are the only way to navigate the twisting passages on each screen, where the bold protagonists (and, of course, the players) must capture each and every imp to advance.

This is a very simple arcade-inspired game that only uses the directional arrows. True to its source material, the pace is frenetic and addictive, pushing you to gather power-ups and points without making you feed quarters into the machine.

The treasured imps have tons of different skins and at the beginning of each level you have a little description of the buggers. It's mostly for color, but a nice touch nevertheless.


Actually, the game changes both the imps' and stages' design every time, so even if the levels are not randomly generated, there's enough variance to keep things fresh.

Add to that: nostalgic arcade graphics, really fun music and unique mechanics. Now you have a must-play masterpiece. Would you like the download link?




- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.




Mar 2, 2014

NeonPlat Adventures, a Colorful Calendar Composition



Review #31 – Free Video Game

NeonPlat Adventures, a Colorful Calendar Composition

With this post, Dazzling March has officially begun! More information about the event will be available on this week’s Babble.


NeonPlat Adventures is a whimsical plataformer that makes more levels every day. The level selection menu is a calendar, and you can choose to play any day up until the current date. Every morning, a new one becomes unlocked and fully playable.

Each day includes four stages, with their own (semi-randomized) layout, enemies and name. The names are important because they give useful clues about what you will actually find in that level.

Also, different days have different characteristics. Levels from Monday to Friday make up an adventure, with increasing difficulty each day. Saturday Strolls have longer levels, while Sunday Shorts are... shorter than average.


The game is populated by a wide variety of enemies, and capturing them can give PlatDude both useful and not-so-useful abilities. You’ll still want to get all of them at least once, to complete the achievement card.

Side effects of staring at the pause screen include mild dementia and craving for pickles.


All in all, NeonPlat Adventures is an awesome game that keeps on giving. You can play a game a day at a coffebreak pace, or stack them up to run through a whole adventure during the weekend. The graphics and music are pleasant too, so that’s a plus.

- The Storeman


Disclaimer: I didn’t upload any of the content in the following link. I have downloaded and checked it as I always do. I have even executed it in my own computer and did not experience any kind of problems. But I can’t ensure that it is free of virus and/or malware that my anti-virus programs couldn’t find. That’s the author’s responsibility.